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The Game Boy Sound System (or GBS) for the Game Boy is akin to the sound system of the Nintendo Entertainment System (NES), the difference being that GBS has a higher pitch than NES sound format. The GBS has two pulse waves, an arbitrary 4-bit wave channel (similar to the NES DPCM channel, but with 32 repeating samples) and a noise channel; however, the triangle/DPCM channels are not separated as in the NES. GBS music files can be ripped and played with special players or Game Boy emulators. ==Players== *Kobarin Media Player - Includes a front end, supports GBS and many chiptune formats natively, has a Winamp plugin converter. *Audacious *nix player that accepts GBS. *Chipamp - Winamp plug-in bundle compiled by OverClocked ReMix allowing playback of over 40 chiptune and tracker formats *gbsplay - Linux player (and XMMS plugin in older versions) *NEZPlug++ - Winamp plug-in that currently supports the most up-to-date implementation of the GBS format. *MoonShell - A media player for the Nintendo DS (usable via a homebrew booting card) *Audio Overload - A media player capable of playing a variety of audio formats from vintage consoles and computers. *Noise Entertainment System - a NSF/e, GBS, VGM and SPC player for the iPhone and iPod touch. *VLC Media Player 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Game Boy Sound System」の詳細全文を読む スポンサード リンク
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